Milo Jamjar

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Milo Jamjar

Milo


Armor Class Initiative Speed
12 +2 25
Hit Points Hit Dice Proficency Bonus
8 1 D8 +2
Strength Dexterity Constitution Intelligence Wisdom Charisma
-2 +2 0 -2 +1 +2
6 15 10 7 12 14
Saving Throws
Strength Dexterity Constitution Intelligence Wisdom Charisma
-2 +4 0 -2 +3 +2
Athletics Acrobatics Arcana Animal Handling Deception
0 2 -2 +1 +2
Sleight of Hand History Insight Intimidation
2 -2 +1 +2
Stealth Investigation Medicine Performance
2 -2 +1 +2
Nature Perception Persuasion
-2 +3 +2
Religion Survival
-2 +1
class="wikitable center" Attacks Other Proficencies
Attack Bonus Damage Gesang
Dagger +4 1 D4 + 2 piercing Geige
|| {| class="wikitable center"

!colspan="6"| Attacks !!colspan="6"| Other Proficencies |- ! colspan ="2"| Attack !! colspan ="2"| Bonus !! colspan ="2"| Damage|| colspan ="6"| Gesang |- | colspan ="2"| Dagger || colspan ="2"| +4 || colspan ="2"| 1 D4 + 2 piercing|| colspan ="6"| Geige |- |} |}

Attacks Other Proficencies
Attack Bonus Damage Gesang
Dagger +4 1 D4 + 2 piercing Geige