Karl Engel: Unterschied zwischen den Versionen
Aus Die Chroniken von Samay
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− | [ | + | {{Charakterinformationen |
+ | |Name = Milo Jamjar | ||
+ | |Bild = Charakterbild-Karl.png | ||
+ | |Spieler = Leon | ||
+ | |Level = 5 | ||
+ | |Rasse = [[Human]] | ||
+ | |Klasse = Priest Lvl. 5 | ||
+ | |Background = Acolyte | ||
+ | |XP = 6500 | ||
+ | |XP nächstes Level = 14000 | ||
+ | |Size = medium | ||
+ | |Geschlecht = männlich | ||
+ | |Alter = 48 | ||
+ | |Größe = 1,83 | ||
+ | |Gewicht = 65 | ||
+ | |Augen = Blau | ||
+ | |Hautfarbe = gebräunt | ||
+ | |Haare = Blond | ||
+ | }} | ||
+ | __TOC__ | ||
− | + | =Allgemeine Informationen= | |
− | [[ | + | ==Aussehen== |
+ | |||
+ | |||
+ | ==Hintergrundgeschichte== | ||
+ | |||
+ | =Spielinfromationen= | ||
+ | Die von euch steuerbaren NPC's sind alle als "Monster" in DnD-Beyond eingetragen, ihr könnt sie eurem Charakter in der Creaturesection hinzufügen. Jeder NPC heißt "Samay NPC - <Name des NPC'S>". | ||
+ | |||
+ | ==Attributes and Skills== | ||
+ | |||
+ | {{Charaktersheet | ||
+ | |AC = 13 | ||
+ | |Initiative = 0 | ||
+ | |Speed = 25 | ||
+ | |Hit Points = 27 | ||
+ | |Hit Dice = 5 D8 | ||
+ | |Proficency Bonus = +2 | ||
+ | |Str-Mod = 0 | ||
+ | |Dex-Mod = 0 | ||
+ | |Con-Mod = +1 | ||
+ | |Int-Mod = +1 | ||
+ | |Wis-Mod = +3 | ||
+ | |Cha-Mod = +1 | ||
+ | |Strength = 10 | ||
+ | |Dexterity = 10 | ||
+ | |Constitution = 12 | ||
+ | |Intelligence = 13 | ||
+ | |Wisdom = 16 | ||
+ | |Charisma = 13 | ||
+ | |Str-Save-Prof = | ||
+ | |Str-Save = 0 | ||
+ | |Dex-Save-Prof = | ||
+ | |Dex-Save = 0 | ||
+ | |Con-Save-Prof = | ||
+ | |Con-Save = 0 | ||
+ | |Int-Save-Prof = | ||
+ | |Int-Save = +1 | ||
+ | |Wis-Save-Prof = ✘ | ||
+ | |Wis-Save = +5 | ||
+ | |Cha-Save-Prof = ✘ | ||
+ | |Cha-Save = +3 | ||
+ | |Athletics-Prof = | ||
+ | |Athletics = 0 | ||
+ | |Acrobatics-Prof = | ||
+ | |Acrobatics = 0 | ||
+ | |Arcana-Prof = | ||
+ | |Arcana = +1 | ||
+ | |Animal Handling-Prof = | ||
+ | |Animal Handling = +3 | ||
+ | |Deception-Prof = | ||
+ | |Deception = +1 | ||
+ | |Sleight of Hand-Prof = | ||
+ | |Sleight of Hand = 0 | ||
+ | |History-Prof = | ||
+ | |History = +1 | ||
+ | |Insight-Prof = | ||
+ | |Insight = +3 | ||
+ | |Intimidation-Prof = | ||
+ | |Intimidation = +1 | ||
+ | |Stealth-Prof = | ||
+ | |Stealth = 0 | ||
+ | |Investigation-Prof = | ||
+ | |Investigation = +1 | ||
+ | |Medicine-Prof = Experte | ||
+ | |Medicine = +7 | ||
+ | |Performance-Prof = | ||
+ | |Performance = +1 | ||
+ | |Nature-Prof = | ||
+ | |Nature = +1 | ||
+ | |Perception-Prof = | ||
+ | |Perception = +3 | ||
+ | |Persuasion-Prof = ✘ | ||
+ | |Persuasion = +3 | ||
+ | |Religion-Prof = ✘ | ||
+ | |Religion = +3 | ||
+ | |Survival-Prof = | ||
+ | |Survival = +3 | ||
+ | }} | ||
+ | |||
+ | ==Attacks== | ||
+ | |||
+ | {| class="wikitable center" | ||
+ | ! Attack !! Bonus !! Damage | ||
+ | |- | ||
+ | | Mace || +2 || 1 D6 bludgeoning | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==Feats & Traits== | ||
+ | |||
+ | ===Divine Eminence=== | ||
+ | As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 3d6 radiant damage to a target on a hit . This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st. | ||
+ | |||
+ | ==Other Proficencies== | ||
+ | |||
+ | ===Languages=== | ||
+ | |||
+ | * Arionisch (Common/Deutsch) | ||
+ | * Dwarvish | ||
+ | |||
+ | ===Tools=== | ||
+ | |||
+ | * Healer's Kit | ||
+ | |||
+ | ===Armor=== | ||
+ | |||
+ | * Light Armor | ||
+ | * Medium Armor | ||
+ | *Shields | ||
+ | |||
+ | ===Weapons=== | ||
+ | |||
+ | * Simple Weapons | ||
+ | |||
+ | ==Equipment== | ||
+ | |||
+ | * Chain Shirt | ||
+ | * Mace | ||
+ | * Healer's Kit (0/10) | ||
+ | |||
+ | ===Money=== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Copper !! Silver !! Gold !! Platinum | ||
+ | |- | ||
+ | | 0 || 0 || 5 || 0 | ||
+ | |||
+ | |} | ||
+ | |||
+ | =Zauber= | ||
+ | |||
+ | {| class="wikitable center" | ||
+ | |- | ||
+ | | '''Spellcasting Ability''' || '''Spell Save DC''' || '''Spell Attack Bonus''' | ||
+ | |- | ||
+ | | Wisdom || 13 || +5 | ||
+ | |||
+ | |} | ||
+ | ==Spellslots== | ||
+ | {| class="wikitable center" | ||
+ | |- | ||
+ | | Level 1 || Level 2 || Level 3 || Level 4 || Level 5 || Level 6 || Level 7 || Level 8 || Level 9 | ||
+ | |- | ||
+ | | 4 || 3 || 2 || - || - || - || - || - || - | ||
+ | |||
+ | |} | ||
+ | ==Zauber== | ||
+ | |||
+ | ===Cantrips=== | ||
+ | |||
+ | * [https://www.dnd-spells.com/spell/light Light] | ||
+ | * [https://www.dnd-spells.com/spell/Sacred-Flame Sacred Flame] | ||
+ | * [https://www.dnd-spells.com/spell/Thaumaturgy Thaumaturgy] | ||
+ | |||
+ | ===Level 1=== | ||
+ | |||
+ | * [https://www.dnd-spells.com/spell/Cure-Wounds Cure Wounds] | ||
+ | * [https://www.dnd-spells.com/spell/Guiding-Bolt Guiding Bolt] | ||
+ | * [https://www.dnd-spells.com/spell/Sanctuary Sanctuary] | ||
+ | |||
+ | ===Level 2=== | ||
+ | |||
+ | * [https://www.dnd-spells.com/spell/Lesser-Restoration Lesser Restoration] | ||
+ | * [https://www.dnd-spells.com/spell/Spiritual-Weapon Spiritual Weapon] | ||
+ | |||
+ | ===Level 3=== | ||
+ | |||
+ | * [https://www.dnd-spells.com/spell/Dispel-Magic Dispel Magic] | ||
+ | * [https://www.dnd-spells.com/spell/Spirit-Guardians Spirit Guardians] | ||
+ | |||
+ | =Dokumente= | ||
+ | |||
+ | [[Media: Karl_Engel.pdf|Charakterbogen]] | ||
+ | |||
+ | [[Media: Karl_Engel_Spells.pdf|Zauber]] | ||
+ | [[Category:Charaktere]] | ||
+ | [[Category:NPC]] | ||
+ | [[Category:Samay - Die Abenteuer der Nerona]] |
Aktuelle Version vom 11. November 2018, 02:38 Uhr
Milo Jamjar | |
---|---|
Spieler: | Leon |
Gesamtlevel: | 5 |
Rasse: | Human |
Klasse: | Priest Lvl. 5 |
Background: | Acolyte |
Größenkategorie: | medium |
Geschlecht: | männlich |
Alter: | 48 SJ |
Größe: | 1,83m |
Gewicht: | 65kg |
Augen: | Blau |
Hautfarbe: | gebräunt |
Haare: | Blond |
Inhaltsverzeichnis
Allgemeine Informationen
Aussehen
Hintergrundgeschichte
Spielinfromationen
Die von euch steuerbaren NPC's sind alle als "Monster" in DnD-Beyond eingetragen, ihr könnt sie eurem Charakter in der Creaturesection hinzufügen. Jeder NPC heißt "Samay NPC - <Name des NPC'S>".
Attributes and Skills
Armor Class | Initiative | Speed | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
13 | 0 | 25 | |||||||||
Hit Points | Hit Dice | Proficency Bonus | |||||||||
27 | 5 D8 | +2 | |||||||||
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | ||||||
0 | 0 | +1 | +1 | +3 | +1 | ||||||
10 | 10 | 12 | 13 | 16 | 13 | ||||||
Saving Throws | |||||||||||
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | ||||||
0 | 0 | 0 | +1 | ✘ | +5 | ✘ | +3 | ||||
Skills | |||||||||||
Athletics | Acrobatics | Arcana | Animal Handling | Deception | |||||||
0 | 0 | +1 | +3 | +1 | |||||||
Sleight of Hand | History | Insight | Intimidation | ||||||||
0 | +1 | +3 | +1 | ||||||||
Stealth | Investigation | Medicine | Performance | ||||||||
0 | +1 | Experte | +7 | +1 | |||||||
Nature | Perception | Persuasion | |||||||||
+1 | +3 | ✘ | +3 | ||||||||
Religion | Survival | ||||||||||
✘ | +3 | +3 |
Attacks
Attack | Bonus | Damage |
---|---|---|
Mace | +2 | 1 D6 bludgeoning |
Feats & Traits
Divine Eminence
As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 3d6 radiant damage to a target on a hit . This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.
Other Proficencies
Languages
- Arionisch (Common/Deutsch)
- Dwarvish
Tools
- Healer's Kit
Armor
- Light Armor
- Medium Armor
- Shields
Weapons
- Simple Weapons
Equipment
- Chain Shirt
- Mace
- Healer's Kit (0/10)
Money
Copper | Silver | Gold | Platinum |
---|---|---|---|
0 | 0 | 5 | 0 |
Zauber
Spellcasting Ability | Spell Save DC | Spell Attack Bonus |
Wisdom | 13 | +5 |
Spellslots
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 |
4 | 3 | 2 | - | - | - | - | - | - |